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Filament Games : ウィキペディア英語版 | Filament Games Filament Games is a Madison, Wisconsin based educational video game developer founded in 2005 by partners Daniel White, Daniel Norton, and Alexander Stone. They are a design and production studio specializing in the creation of authentic gameplay mechanics that are also accurate representations of educational content. By actively embedding learning objectives within game activities, Filament's games help players transform their play experience into real world knowledge. ==Philosophy== Filament’s design philosophy is closely based on the scholarship of Kurt Squire, Constance Steinkuehler, and James Paul Gee, who pioneered much of the research about the value of games as teaching tools. Filament is also a close affiliate of the annual Games Learning and Society Conference.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Filament Games」の詳細全文を読む
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